Crowd games that turn downtime into playtime

Piing turns downtime
into playtime

Downtime in sports and events is boring. Traditional fan activations like T-shirt canons and fancams only ever reach a few people in any crowd. 


Fan Activations in 2026 are based on 1980s ideas and technology. with low engagement, small scale, no data collection and zero innovation. Piing engages on a totally different level.

1m+

1m+

Players worldwide

Players worldwide

Players worldwide

Piing Play Data

Piing Play Data

Piing Play Data

91%

91%

Want to play regularly

Want to play regularly

Want to play regularly

Etihad Stadium Fan Survey

Etihad Stadium Fan Survey

Etihad Stadium Fan Survey

35%

35%

Participation rate

Participation rate

SAP Garden, Munich

SAP Garden, Munich

SAP Garden, Munich

Piing turns downtime
into playtime

Brand activations that delight crowds of any size

Piing games bring a crowd together, playing a single game on a big screen, creating an atmosphere you can see, hear and feel.


Two Guinness World Records prove it: Piing scales to any crowd, at any size, with total confidence.

Piing games bring a crowd together, playing a single game on a big screen, creating an atmosphere you can see, hear and feel.


Two Guinness World Records prove it: Piing scales to any crowd, at any size, with total confidence.

Brand activations that delight crowds of any size

Brand activations that delight crowds of any size

1,000+

1,000+

1,000+

Players per hour fanzone games

Players per hour Fanzone Games

Players per hour fanzone games

50,000+

70,000+

50,000+

Player penalty shootouts

Player penalty shootouts

Player penalty shootouts

70,000+

100,000+

70,000+

Player live trivia

Player live trivia

Player live trivia

Don't grab player data; earn it

Don't grab player data; earn it

Piing gives before it gets - we let fans play before we ask for anything. It's a very different approach to how most people collect user data.


Maybe that's why it works so well.

Piing gives before it gets - we let fans play before we ask for anything. It's a very different approach to how most people collect user data.


Maybe that's why it works so well.

65%

65%

65%

Opt-in to marketing

Opt-in to marketing

Opt-in to marketing

83%

83%

83%

Gameover CTA tap rate

Gameover CTA tap rate

Gameover CTA tap rate

10x

10x

10x

Brand recall vs traditional activations

Brand recall vs traditional activations

Brand recall vs traditional activations

Don't grab player data, earn it

Trusted by Brands & Rightsholders

Big Games for Big Events

© Piing 2026, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB

© Piing 2026, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB

© Piing 2026, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB