Creative Unity Developer

Creative Unity Developer

Creative Unity Developer

Location: Remote, NW / Manchester preferred.

Type: Full-time, permanent

Salary: £40k+

Location: Remote, NW / Manchester preferred.

Type: Full-time, permanent

Salary: £40k+

About Us

Piing makes games for crowds. From 30 players racing in a Formula 1 fanzone, to 50,000 fans taking penalty kicks in a stadium at the World Cup, our games engage audiences worldwide. We’re at the heart of major events including four Premier League teams, FIFA, F1, Formula E, Wimbledon, Glastonbury and outdoor cinemas.

The Role

We're seeking a Unity Developer to work closely with our Creative Director and Senior Unity Developer on rapid prototyping and development of crowd participation games and a custom game-making toolkit. This role sits at the intersection of code, design, and animation, requiring versatility and creative problem-solving.


What We Value

  • Getting stuff done: A problem-solving attitude and a desire to make stuff work is essential.

  • Your Input and Ideas: We want to learn from you and value your input, suggestions and ideas. You'll have the freedom to make significant improvements to the birth of a new interactive platform. We listen and take on board everyone’s input, regardless of their job description.

  • Fun and Passion: We love what we do and we want to have fun while doing it. We believe that enjoying the process leads to better outcomes.


Key Responsibilities

  • Work across disciplines including game design, programming and animation

  • Rapid prototyping game mechanics to refine game flows

  • Collaborating with our Creative Director to solve gameplay and input challenges

  • Creating interactive moments of delight

  • Building robust, reusable game components

  • Develop interactive UI and gameplay systems in Unity

  • Build and refine tools for efficient game creation


Essential Requirements

  • Strong experience with C# programming in Unity

  • Proven ability to create interactive UI and gameplay components

  • Knowledge of Unity export processes, particularly for Linux desktop deployment

  • Experience with 3D workflows, including importing animated characters and game assets from tools like Blender


Desirable Skills

  • Blender experience, especially character animation

  • JavaScript/TypeScript for building simple interactive input interfaces

  • Unity performance optimisation for large object counts (e.g., DOTS)

  • 3D modelling capabilities

  • Shader development

  • Game-flow architecture and state machine implementation

  • Interest in solving multi-player, large audience interaction design challenges


What We're Looking For

A versatile developer comfortable moving between programming, animation, and design tasks. You should thrive in a fast-paced prototyping environment and enjoy the challenge of creating games that work at scale for large audiences.

We don’t use AI for recruitment, so your application will be reviewed by an actual meat-based human with feelings.

  1. Please email jobs@piing.events with your CV and some examples of your work.

  2. If we decide to move forward with your application, we will reach out to arrange a call with our Chief Creative Officer Ed and a member of our dev team.

  3. If we like each other we will set you a Unity challenge (details TBC).

© Piing 2025, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB

© Piing 2025, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB

© Piing 2025, All rights reserved

Piing LTD, Registered in England & Wales, Company Number: 08155213, VAT Number: 138980376, Registered Office: 7 St. Petersgate, Stockport, England, SK1 1EB